Creating a gradient background in SwiftUI follows a similar process to UIKit: create a set of colors, define a start and endpoint, create a view from that gradient, and then assign it as the background of another view. Thankfully, SwiftUI handles the view creation for you, so the resulting code ends up a lot neater.
For example, in UIKit:
let gradient = CAGradientLayer()
gradient.frame = view.bounds
gradient.colors = [UIColor.white.cgColor, UIColor.blue.cgColor]
gradient.startPoint = CGPoint(x: 0, y: 0)
gradient.endPoint = CGPoint(x: 1.0, y: 1.0)
let gradientView = UIView()
gradientView.layer.insertSublayer(gradient, at: 0)
view.backgroundView = gradientView
And in SwiftUI:
.background(
LinearGradient(
gradient: Gradient(colors: [Color.white, Color.blue]),
startPoint: .topLeading,
endPoint: .bottomTrailing
)
)